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Curupira

Curupira

A 3D adventure where you gather resources, solve puzzles shaped by nature, and face guardian spirits—all while racing to save the macaw tribe from a spreading wildfire.

Credits

  • Dylan Chin — Lead Artist + Programmer
  • Samson Wu — Lead Programmer
  • Amanda Li — Project Manager + Narrative
  • Jenny Zeng — Lead Sound Design + Programmer
Watch Gameplay Footage

Character Concepts

Curu & Selene

Curu is based on the maned wolf and the Curupira from Amazonian myth. She wakes after a long sleep to a forest that feels both familiar and strange. Selene is a beetle that rides on her head. Named after Paraselenis, she acts as the player’s guide.

Curu & Selene

Ademir, Chief of the Eastern Parrot Tribe

Ademir takes after the scarlet macaw. He leads the Eastern Parrot Tribe, working to keep his flock alive by rebuilding nests, gathering food, and standing guard by the river.

Ademir, Chief of the Eastern Parrot Tribe

Enemy Designs

Capybara Guardian

A capybara boss that blocks the river and cuts the tribe off from water.

Capybara GuardianCapybara Guardian

Rock Minions

Small minions that serve F.F. Each one carries fire on its head that can be put out and reignited. They are weak alone but dangerous in large numbers.

Rock Minions

F.F., the Flame Figure

The main antagonist, shown in two states: extinguished and ignited. Very little is known about this figure. Its presence is felt through the destruction it leaves behind.

F.F., the Flame Figure